Michal Migurski's notebook, listening post, and soapbox. Subscribe to this blog. Check out the rest of my site as well.

Feb 26, 2013 4:34am

webgl maps, stealth mountain edition

More about these later, but for the moment I am just loving the aliased aesthetic of pure-webGL OSM renderings.

If the color scheme looks familiar, it’s because I’ve worked with it before.

Comments (3)

  1. why not link to the webgl version?

    Posted by zproxy on Tuesday, February 26 2013 8:22am EST

  2. Looks cool! I'm wondering if there's a standard place or way to get OSM vector data tiled at that level. There are lots of interesting things to do with it.

    Posted by Steve G. on Tuesday, February 26 2013 10:37am EST

  3. zproxy, I’ll link soon, just need to work out a performance problem that seems to require web workers. Steve, thanks! I’ve created a tiled vector provider on the US OSM server that returns clipped, simplified GeoJSON content-encoded with gzip. It works well, I'll post that soon too!

    Posted by Michal Migurski on Tuesday, February 26 2013 11:23am EST

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